Destiny 2 Sensitivity Converter & Calculator
Destiny 2 uses a yaw of 0.0066, shared with Overwatch 2, CoD and The Finals, so conversions within that family are effectively 1:1 at the same DPI. As a PvE-first game with PvP modes, most players convert in from a competitive shooter and adapt to Destiny's sci-fi movement.
The table converts common Destiny 2 values to CS2, Valorant and Overwatch 2 at equal DPI.
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- Yaw 0.0066 · corroborated
Destiny 2 converter
Local math only. Nothing is uploaded. Need a different target DPI or more games? Use the full sensitivity converter.
Destiny 2 conversion table (800 DPI)
Pre-computed with the same formulas the tools run. All rows keep cm/360 identical between games.
| D2 sens | CS2 sens | VAL sens | OW2 sens | cm/360 |
|---|---|---|---|---|
| 3 | 0.900 | 0.283 | 3.00 | 57.7 cm |
| 4 | 1.200 | 0.377 | 4.00 | 43.3 cm |
| 5 | 1.500 | 0.471 | 5.00 | 34.6 cm |
| 6 | 1.800 | 0.566 | 6.00 | 28.9 cm |
| 8 | 2.400 | 0.754 | 8.00 | 21.6 cm |
| 10 | 3.000 | 0.943 | 10.00 | 17.3 cm |
| 12 | 3.600 | 1.131 | 12.00 | 14.4 cm |
Destiny 2 sensitivity facts
| Yaw constant | 0.0066 (corroborated, Tiger engine family) |
|---|---|
| Typical sensitivity range | 2 – 12 (slider value) |
| Overwatch 2 equivalence | Same yaw, values transfer directly at equal DPI |
| Notes | Separate ADS multiplier settings apply per weapon zoom |
Yaw source and confidence: methodology page.
Frequently asked questions
How do I convert Destiny 2 sensitivity to CS2 or Valorant?
Multiply by 0.0066 ÷ target_yaw: D2 5 becomes CS2 1.5 or Valorant 0.471 at the same DPI. The table above has common values; the converter covers everything else.
What is a good Destiny 2 sensitivity?
Most players use 4–8 at 800 DPI (roughly 30–60 cm/360). Crucible players often prefer the lower end for sniper precision; PvE players drift higher for add-clearing speed.
Does Destiny 2 have mouse acceleration?
At the OS level, yes it can, always confirm "Enhance pointer precision" is off (see the DPI analyzer checklist). In-game, sensitivity behaves as a pure multiplier, so cm/360 maths holds once the OS is clean.