Call of Duty Sensitivity Converter & Calculator

Call of Duty (across Warzone and the Modern Warfare titles) uses a yaw of 0.0066, the same family as Overwatch 2 and The Finals. That makes Overwatch↔CoD conversions near 1:1 at the same DPI, a handy bridge for players moving between the two biggest six-v-six and battle-royale crowds.

The table converts common CoD values to CS2, Valorant and Overwatch 2 at equal DPI. Note Warzone and MW mainline titles share the same engine family, so one converted value covers both.

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  • Yaw 0.0066 · corroborated

Call of Duty converter

Typical range: 3 – 12 Enter a sensitivity greater than 0.
Enter a DPI between 50 and 12,000.
Your converted sensitivity
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cm/360
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eDPI
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Full converter (13 games) →

Local math only. Nothing is uploaded. Need a different target DPI or more games? Use the full sensitivity converter.

Call of Duty conversion table (800 DPI)

Pre-computed with the same formulas the tools run. All rows keep cm/360 identical between games.

CoD sens CS2 sensVAL sensOW2 sens cm/360
4 1.2000.3774.00 43.3 cm
5 1.5000.4715.00 34.6 cm
6 1.8000.5666.00 28.9 cm
7 2.1000.6607.00 24.7 cm
8 2.4000.7548.00 21.6 cm
10 3.0000.94310.00 17.3 cm
12 3.6001.13112.00 14.4 cm

Call of Duty sensitivity facts

Yaw constant 0.0066 (corroborated, IW engine family)
Typical sensitivity range 3 – 12 (slider value)
Overwatch 2 equivalence Same yaw, values transfer directly at equal DPI
Notes Separate ADS sensitivity multiplier exists, convert hipfire first

Yaw source and confidence: methodology page.

Frequently asked questions

How do I convert my Warzone sensitivity to CS2?

Multiply by 0.0066 ÷ 0.022 = 0.3: CoD 6 becomes CS2 1.8 at the same DPI. Use the full converter for exact values and different DPI; the table above covers common ones.

Do Warzone and Modern Warfare use the same sensitivity scale?

Yes: both run on the same IW engine family with yaw 0.0066. A converted value works across recent CoD titles, though check each game's own ADS multiplier settings before playing.

What is a good CoD sensitivity?

Most players sit between 5 and 9 at 800 DPI (roughly 30–50 cm/360). Warzone tracking favours the middle of that range; close-quarters MW play sometimes goes faster.

Why is my CoD number close to my Overwatch number?

Same yaw constant (0.0066). Equal slider values produce equal physical rotation at the same DPI, so Overwatch and CoD players can copy numbers directly between them.